Yes, but not really . . .
This is the current answer to most customization questions you have for the current iteration of DDI’s Character Builder.
Can you create a race? Yes, but not really . . . see you can enter a name and all, heck you could even enter a full write up within details box, but you’ll never see it enter the functionality of the builder. The numbers you include will have no real affect on the game. That means manually adjusting attributes, and writing your racial powers down elsewhere.
Can you create a class? Yes, but not really . . . see above.
Can you create a power? Yes, but not really . . . see above.
This is a shame. 4e’s power system and its structured sense of design beg to be played with by adventurous DMs; however, their best and most useful piece of software does not acknowledge this.
Will It Ever?
A better way to phrase this question is: “Does WotC have anything to gain from focusing on making the DDI Character Builder ‘play nice’ with custom elements?
No – Why would they. Sales seem strong now, and they are putting out so much content that if you cannot find what you are looking for you must be blind. Besides, it’s just bad business. If a person could just adjust and insert custom elements, why would they even need our material? (INHERENT FALLACY ALERT: Little secret, DDI almost makes the books obsolete. DMG2 and campaign books for fluff are about all I need . . .)
Yes – Custom elements equates to more functionality/ease-of-use for 3rd party publishers. Playing nice with the industry equates to a stronger hobby. A stronger hobby equates to more sales. Besides, WotC could use the PR boost in some eyes.
Also opening up customization elements would really jive with this concept of more DM control (look how easy it is to build encounters, monsters, etc.).
Verdict
I don’t care. I am using homebrew elements regardless. I have no qualms about going back to pencil and paper. Hell, I’d save a boatload in ink.
Next time: Bullywugs!
‘til then


